▼ Selected works ▼ Informations and conditions ▼ Contact

So I kinda make music

Photograph of Arnaud staring intensely at you. My name is Arnaud Savioz, I’m 23 years old, living in the south of France, and I am an expert at failing to ever start an indy game project. I have reliably and consistently failed to decide to start an indy game project since 1996. Well, except for that horrible RPG I made in 2000, which I’d rather pretend it never existed.

Over the course of my multiple failures at deciding to start making a game, I accidentally became a music producer. Some day in 2006 I started thinking, “so, it’d be nifty if I could make myself the soundtrack of LDCDBVSDLC” (LDCDBVSDLC is the acronym of a game that I successfully canned).
Well, as soon as this thought occured to me, it was too late. In a matter of weeks, I had irrevocably become an artist.

I am currently working on an indy game, which I have yet to successfully fail at, or failing that, succeed at.
Until my game needs a soundtrack, I’d like to improve my skills by making music for freely distributed non-commercial indy games.

This offer is only valid for a few weeks (Last update: Jun. 2008). If you’re not reading this from the URL http://savioz.com/arnaud/music/for-games/ then please make sure this text is still there before e-mailing me! I will stop accepting requests while I’m unavailable, and I may decide not to renew my offer after that.

Selected Works

Most of my favorite work so far consists of energetic, upbeat synth rock and electronic tunes that demand your immediate attention and drill their melodies through your head whether you like it or not.

The following tracks showcase some of my work in various styles and moods:

  1. Superdignity (2007 ver.) is a boastful and relentless piano rock adventure.
  2. Histograms of Tragedy (2007) is a pretty brutal robot opera.
  3. The Poem of Overgesticulation (2007) is classy until overgesticulation takes over. (This track will loop back on the same theme at its half.)
  4. Master, sir, did you just see my MAD SKILLZ!? (2007) I hope you will also find mine reasonably mad in this short jazzy track. (This track will loop back on the same theme at its half.)
  5. WN-Untitled 1 - A6 (2007) will never be granted a name, because it was made for a game that the project head chose to cancel for mysterious reasons. As you listen to it, picture yourself walking at night in a village that will only ever exist as a bad scan of the draft of a concept art. (This track will loop back on the same theme at its half.)
  6. Hypnagogic Logic (2006) will make you doubt about a few things. (This track will loop back on an alternate version at its half.)
  7. Dawnive (2007) never tells the whole story. Those trancey synths are peculiar narrators.
  8. Obsessararvations (2007) is a sparkly ride that can make significtionant sense.
  9. Occasional Vampire (2006) comes from a lost episode of Castlevania that is about happiness and puppies. (This track will loop back on an alternate version at its half.)
  10. The magnisonant ballet of overlooked divinities (2007) will give you even more of the obnoxiously happy overgesticulation than you thought you had bargained for.

Please note that some of these tracks were not conceived as VGM, which is why they have a progressive structure unsuited to most video games.

You will find a few more tracks there:

The music I have already made is absolutely not available for use anywhere, sorry. Most of them are WIPs that I want to redo from scratch for my own game, so I seriously endeavor to make your life hell on earth by any means necessary should you decide to lift them for any purpose (which I am way much more likely to find out than you could imagine).

Informations and conditions

Since I am going to be pretty picky about this offer, here are many details you’ll want to know:

Contact

I hope this big wall of text won’t discourage you from contacting me if you have a project I’d actually like to work for. I am not a litigious guy, but if you’ve hung out long enough in the less professional areas of the indy games development scene, you surely understand that there is no shortage of people whom I definitely don’t ever want to do free work for. I’m really just trying to establish a context where nobody is likely to get screwed over, accidentally or not.

This offer is only valid for a few weeks (Last update: Jun. 2008). If you’re not reading this from the URL http://savioz.com/arnaud/music/for-games/ then please make sure this text is still there before e-mailing me! I will stop accepting requests while I’m unavailable, and I may decide not to renew my offer after that.

My e-mail is arnaud☮savioz♘com (Please replace the ‘☮’ and ‘♘’ symbols by ‘@’ and ‘.’ to reveal my address, which I’d like to protect from gentlemen wishing to provide me with additional inches, because firstname@lastname.com is the pinnacle of geek chic, and the metric system is much more intuitive to me anyway).

By the way, I’d like to remind you that I WILL ONLY WORK FOR FREE FOR NON-COMMERCIAL PROJECTS.